声音分层效果器插件 Devious Machines Texture v1.8.10 [WiN]

作者 : admin 本文共1991个字,预计阅读时间需要5分钟 发布时间: 2023-09-9 共145人阅读

版本 | v1.8.10
Win 10-11 | VST | VST3 | 680MB

新一代效果器
Texture 部分是特效插件,部分是合成器;它能合成跟踪声音动态的新层次。想通过添加动态滤波噪音来 “粘合 “高音瞬态?或者通过自动添加低正弦波来增强踢踏的力度?Texture 能让这一切变得简单、直观和快速。
实验音乐家和音效设计师会发现,他们的指尖可以触及大量效果。让冒泡的水声追踪键盘声部,或用爆炸声触发一连串音高调制的余震,如何?纹理让这一切成为可能。
你还可以导入任何样本作为纹理源,完全使用 Texture 强大的颗粒合成引擎。
增强、塑造和转换
340 多种灵感迸发的内置音效供你选择…
……或导入样本以触发现有音频
使用四种播放模式处理导入的音频
用新的声音完全替换鼓声,或简单地添加音层
用作重低音的次谐波合成器
立即为鼓声增加力度或咬弦
通过触发额外的敲击声来强调瞬态效果
为已编好的鼓声音轨添加音效粘合剂
利用黑胶爆裂声、磁带嘶嘶声和数字噪音叠加即时污浊效果
利用冲击性混响尾音增加宽度和深度
从节奏源素材中生成全新音效
添加包括 Foley、人群噪音和氛围在内的有机层次
快速制作升格和音高调制特殊效果
还有更多…

Devious Machines Texture v1.8.10 WiN
Description: TeamCubeadooby | 6 September 2023 | 679 MB | x64: VST3, VST2, .aaxplugin | x86: JBridge files
A New Breed Of Effect
Part FX plug-in, part-synth; Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hat’s transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this easy, intuitive, and fast.
Experimental musicians and sound designers will find a huge range of effects at their fingertips. How about having bubbling water track a keyboard part, or using an explosion to trigger a sequence of pitch-modulating aftershocks? Texture makes all this and more possible.
Or import any sample as a texture source, with full access to Texture’s powerful granular synthesis engine.
Enhance, Shape and Transform
340+ inspirational in-built sounds to choose from…
… or import samples to trigger over existing audio
Manipulate imported audio with four playback modes
Entirely replace drum sounds with new ones, or simply add layers
Use as a subharmonic synth for heavyweight bass
Instantly add body or bite to drums
Emphasise transients by triggering additional hits
Add sonic glue to programmed drum tracks
Overlay instant dirt with vinyl crackle, tape hiss and digital noise
Increase width and depth with percussive reverb tails
Generate radical new sounds from rhythmic source material
Add organic layers including Foley, crowd noise and ambience
Quickly whip up risers and pitch modulated special FX
And much more…
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