电影史诗打击乐战鼓音源 Strezov Sampling Thunder X3M KONTAKT 音色

作者 : admin 本文共8750个字,预计阅读时间需要22分钟 发布时间: 2023-11-20 共295人阅读

KONTAKT | 5.52GB
(标准音色)

THUNDER X3M是“雷鸣系列”中的史诗级结局——总计16000个打击乐样本!它全面改进了前几个版本,加入了大量新样本,并配备了全新的高度直观的打击乐引擎。

关于THUNDER X3M
最初“雷鸣系列”的概念是捕捉独特的乐器组合现场演奏——在定音鼓和擀面皮鼓之间,保加利亚tupans和军鼓之间的混合。该系列备受推崇,第二卷经过一些进一步的实验后,第三卷甚至特别邀请了一个由15名打击乐手组成的大型音乐团体在大厅内演奏!

THUNDER X3M将“雷鸣系列”的三个前作样本进行了全面更新,并通过实现一个强大的引擎来为样本注入新的生命。这个引擎与大量全新录制的样本结合在一起,为每个作曲家提供了广泛的音乐可能性!完整的“雷鸣系列”已录制了多个动态层(最多10个)和循环轮换(每个声音最多27个)。

全新的Thunder引擎

新的Thunder引擎背后的概念非常简单——键盘范围分为12个区域,您可以将不同的声音分配到这12个不同的区域中。只需制作您选择的模板,插上并开始演奏——不需要其他任何操作!

除此之外,该引擎还允许您调整单个区域以及整个映射合奏补丁的各种效果、麦克风位置和两个自定义的复古模拟硬件链。将这些与自然有机的录音相结合,您在音色方面拥有最大的灵活性。

一旦您加载了Thunder X3M合奏生成器,您就会自动加载“Samples”目录中的所有样本。然而,该乐器的构建方式实际上保持了所有样本的清除状态,除非您将它们加载到一个区域中。这意味着,您不仅拥有一个包含您可能需要的所有类型的打击乐的单个补丁,而且它还经过了优化,不会以任何方式损害您的RAM资源!

新的Thunder X3M引擎具有:
– 12个打击乐区域——您可以将不同类别的乐器加载到12个单独的区域中(低合奏、高合奏、民族打击乐、史诗金属、声音设计打击乐、失真打击乐),从而创建自己的打击乐模板!

– 音调旋钮——允许您调整样本的音调。将一个单独的乐器加载两次,然后更改其中一个区域的音调非常有用。例如——在1和2区域上加载一个低音太鼓,然后将区域2的音调降低到最左边。现在,您拥有更厚的低音太鼓声音——一定要打开您的低音扬声器以获得更多的惊喜!

– 瞬态控制——瞬态攻击和衰减的工作原理类似于压缩器;攻击增强了波形文件的开头,而衰减可以增加或减少采样尾部。这些都非常适用于打击乐,因为它们可以帮助您控制样本的动态范围和表现力。Thund

er X3M引擎的瞬态控制部分允许您自定义每个区域的攻击和衰减,从而为每个打击乐声音创造出完美的音色。

– 麦克风位置和混音效果——该引擎允许您选择不同的麦克风位置和混音效果,以调整打击乐声音的声场和深度。您可以在每个区域中独立选择麦克风位置和效果,也可以使用全局控制来同时调整整个合奏补丁。

– 自定义硬件链——Thunder X3M引擎的每个区域都有两个自定义的复古模拟硬件链,让您可以进一步塑造每个声音的音色和表现力。这些硬件链可以与麦克风位置和混音效果一起使用,以实现最终的音色。

总的来说,THUNDER X3M是一个非常强大的打击乐合成器,为作曲家和音乐制作人提供了极大的灵活性和创造力。它不仅包含了大量高质量的打击乐样本,而且还提供了一个直观的引擎,让您可以轻松地创造自己的打击乐模板并进行自定义。

Strezov Sampling Thunder X3M KONTAKT (Player Edition) – 5,52 GB
THUNDER X3M
The epic conclusion of the Thunder Series: Thunder X3M – 16.000 samples of total percussion madness! Featuring a complete overhaul of previous volumes and a massive amount of fresh samples wrapped together in a brandnew highly intuitive Percussion Engine.
About Thunder X3M
The concept behind the original Thunder Series was to capture unique instrument combinations playing live – on-set mixture between timpani and toms, between Bulgarian tupans, snare drums and many more. The series was held in high regard and after some further experiments with the second volume, the third installment even featured a 15 men percussion ensemble recorded in a big hall playing together!

THUNDER X3M takes all three previous editions of the Thunder Series and breathes new life to the sample material by implementing a powerful engine that allows the user to manipulate and map the samples. This, along with a massive amount of brandnew recorded samples, opens vast
musical possibilities for every composer out there! The complete Thunder Series has been recorded with multiple Dynamic layers (up to 10) and Round Robins (up to 27 per sound).

The new Thunder Engine
The concept behind the new Thunder engine is fairly simple – the keyboard range is divided into 12 zones that you are able to assign different sounds to. After making the template of your choosing just plug in and play – nothing else needed!

In addition to that the engine also allows you to tweak individual zones, as well as the whole mapped ensemble patch with various effects, mic positions and two custom vintage analog hardware chains. Combining these with the natural and organic recordings you have maximum flexibility when it comes to sound.

Once you load up the Thunder X3M Ensemble Builder you automatically load all samples inside the “Samples” directory. However, the instrument is built in such a way that it actually keeps all samples purged, unless you load them up into a zone. This means that not only you have a single patch with all types of percussion you might need, but it is also optimized and doesn’t hurt your RAM ressources in any way!
The new Thunder X3M Engine features:
– 12 percussion zones – you can load up instruments from different categories into 12 separate zones (Low ensembles, High Ensembles, Ethnic Percussion, Epic metals, Sound Design Percussion, Distorted Percussion) and thus create your own percussive template!

– Pitch knob – allows you to adjust the pitch of the samples. Really useful to load a single instrument two times and then change the pitch of one of the zones. For instance – load up a solo Taiko low on zones 1 and 2, then decrease the pitch of zone 2 all the way to the left. And now your have even thicker sound of a taiko – be sure to turn on your sub speaker for even more awesomeness!

– Transient controls – transient attack and sustain work like a compressor; the attack amps up the beginning of the wave file, while the sustain can increase or decrease the sample tail. These are just PERFECT for getting even punchier sound!

– Separate volume and EQ controls for each zone!
– SAVE AND LOAD functions that allow you to easily exchange templates between projects!

– Integrated HELP file

– Three microphone positions – Close, Decca, Hall

– Two custom vintage analog hardware chains, (NYC Compression and Sub-Bass Enhancement), you can seamlessly blend in to enhance the sounds
Instrument List:
LOW ENSEMBLES
– The Brute – low taiko (mallets) and gran casa (hands);
– Elder Titan ML – 7 timpani, 3 bass drums and 5 floor toms, recorded with mallets (ML)
– Elder Titan ST – 7 timpani, 3 bass drums and 5 floor toms, recorded with sticks (ST)
– Elder Titan BR – 7 timpani, 3 bass drums and 5 floor toms, recorded with brushes (BR)
– King Kong Rise – 2 concert bass drums, 1 detuned kick drum, 3 detuned timpani and shouts; the shouts are a part of the recording, they were not added afterwards.
– King Kong Shout – 2 concert bass drums, 1 detuned kick drum, 3 detuned timpani and shouts; the shouts are a part of the recording, they were not added afterwards.
– The Kraken – 2 concert bass drums and 1 detuned kick drum (huge sticks), 3 detuned timpani (hard mallets);
– The Mandarin – 2 concert bass drums (huge sticks) and 4 wooden clacks;
– Camel Safari – 2 concert bass drums (mallets), 2 detuned timpani (sticks), 4 bulgarian tupans (sticks);
– The Hulk – 2 concert bass drums (mallets), 2 detuned timpani (mallets), 1 kick drum (played with a mallet), 3 low toms (mallets);

HIGH ENSEMBLES
– Fists of Fury – six detuned timpani (sticks), solo taiko (hard sticks), 2 floor toms (mallets);
– Two Toms – two floor toms (sticks);
– Armada Snares – 15 snares (sticks);
– Pirate Ship – 8 different snares (sticks);
– Fist Fighter – 2 concert bass drums, 1 detuned kick drum, 3 floor toms – played with hands;
– Warrior
– Click Clackers 1 – 4 tupans (sticks), 2 concert bass drums (sticks), 2 detuned timpani (sticks) – all of them: rimshots;
– Click Clackers 2 – 8 toms, detuned (sticks) – all of them: rimshots;
– Dawn Rider – 4 tupans (‘beater’), 3 high toms (sticks), 1 mid tom (sticks);
– Dervish – 3 bulgarian tupans (sticks), 1 darbuka (hands+stick), snare drum with tambourine (sticks), 1 floor tom, 1 concert bass drum (mallet), 1 snare drum (sticks);
– Greater Beasts 1 – 8 toms, normal tuning (sticks);
– Greater Beasts 2 – 8 toms, detuned on set (sticks);
– Mountain King – 2 timpani, 1 concert bass drum, 2 snares, 3 toms (all of them with brushes);
– Voyvoda 1- 3 tupans (small sticks), 2 floor toms (sticks), 2 concert bass drums (mallets), 1 snare drum (sticks);

ETHNIC ENSEMBLES
– Bendir – solo Turkish bendir, played with mallets;
– Cajon Low – solo cajon, played with mallets;
– Cajon High – solo cajon, played with hands;
– Wooden Sticks – two sticks, played by one player;
– Kali – combination of 5 tambourines, 6 djembes and 4 darbukas;
– Mumbai Chase BR – 15 large water jugs, recorded with brushes (BR);
– Mumbai Chase H – 15 large water jugs, recorded with hands (H)
– Mumbai Chase ST – 15 large water jugs, recorded with sticks (ST);
– The Cartel – 4 cajons, 6 djembes, 1 gran casa, 4 darbukas;
– Urban Warriors ML – basins and buckets, recorded with mallets (ML)
– Urban Warriors ST – basins and buckets, recorded with sticks (ST)
– Jungle Chase – 6 toms (rimshots);
– Samurai – 6 custom made wooden stick clacks;
– Voyvoda Tupans – 3 tupans (small sticks), 2 floor toms (sticks), 2 concert bass drums (mallets), 1 mid tom (sticks);

SOLO PERCUSSION
– Taiko Flam – low taiko, flammed hits;
– Taiko Low – low taiko hits;
– Taiko Mid – mid taiko hits;
– Taiko High – high taiko hits;
– Taiko Rim – taiko rimshots;
– Thor’s Hammer – “Mahler hammer” on wood;
– Gran Casa Case – concert bass drum inside a case, sticks;
– Gran Casa H – concert bass drum with hands (H);
– Gran Casa ML – concert bass drum with mallets (ML);
– Gran Casa ST – concert bass drum with sticks (ST);
Kick ML – drum kit kick, played with mallets (ML);
– Kick ST – drum kit kick, played with sticks (ST);
– Kick RIM – drum kit kick, played on the rim;
– Tom 12” ML – 12” tom, played with mallet (ML);
– Tom 12” ST – 12” tom, played with sticks (ML);
– Tom 14” ML – 14” tom, played with mallet (ML);
– Tom 14” ST – 14” tom, played with sticks (ML);
– Tom 16” ML– 16” tom, played with mallet (ML);
– Tom 16” ST – 16” tom, played with sticks (ML);

EPIC metaLS
– Anvil 1 – anvil played with a hammer;
– Anvil 2 – anvil played with a hammer;
– Anvil 3 – anvil played with a hammer;
– Anvil 4 – anvil played with a hammer;
– Anvil 5 – anvil played with a hammer;
– Lightning – two anvils, being hit with another anvil;
– Thrall 1 – anvil, being hit with a metal chain;
– Thrall 2 – multiple anvils, being hit with a hammer;
– Uruk-Hai – metal anvil, thrown on top of pile of anvils;
– Thunderbolt – an ensemble of various metals – big “anvil” sound;
– metal Freak – 5 small anvils (hammers);
– Gates of Hell – metal gates, played with hammers;
– Gates of Hell Low – detuned metal gates, played with hammers;

SOUND DESIGN PERCUSSION
– Balrog – processed samples of hits on enormous sheets of metal; ensemble hits with hammers and large drumsticks.
– Dragon – 2 concert bass drums (mallets), 2 detuned toms (large sticks), 2 “anvils” (hammers);
– Emperor Kong 1 – processed off-beat hits of 2 concert bass drums, 1 detuned kick drum, 3 detuned timpani and shouts;
– Emperor Kong 2 – processed hits of 2 concert bass drums, 1 detuned kick drum, 3 detuned timpani and shouts;
– Mammuthus – processed low booms;
– Steampunk – processed high clacks;
– Thunderbolt Dist – processed metal hits;
– Werewolf – processed toms;

Most of the patches also have distorted versions, that were run through a Marshal amp!
Requires free NI Kontakt Player or NI Kontakt FULL v6.7.1+!

SVIP免费 永久SVIP免费

已有21人支付

常见问题FAQ

客服微信:pluginsbase
客服微信:pluginsbase
资源下载常见问题
下载时请不要断网或者暂停! 下载好,MAC用keka解压;WiN用winrar解压!网站可以免费下载这个两个压缩工具! 如遇到需要解压密码的文件,密码为www.pluginsbase.com或者yyrlom.taobao.com或者yuyinraoliangom或者yyrlom
免费下载或者VIP会员专享资源能否直接商用?
本站所有资源版权均属于原作者所有,这里所提供资源均只能用于参考学习用,请勿直接商用。若由于商用引起版权纠纷,一切责任均由使用者承担。更多说明请参考 VIP介绍。

发表评论

发表评论

20079+

本站勉强运行

10575+

用户总数

3196+

资源总数

0+

今日更新

2024-12-22

最后更新时间